﻿namespace Sniping.Food
{
    using System;

    /// <summary>
    /// Class for Chewing Gum
    /// </summary>
    public class ChewingGum : BaseFood
    {
        #region Properties

        /// <summary>
        /// Describe gum taste
        /// </summary>
        public string TastesLike { get; set; }

        /// <summary>
        /// Gum shape 
        /// </summary>
        public string Shape { get; set; }

        /// <summary>
        /// Gum Ingridients
        /// </summary>
        public string[] Components { get; set; }

        /// <summary>
        /// Gum Color
        /// </summary>
        public string Color { get; set; }

        /// <summary>
        /// Time while we can feel the taste
        /// </summary>
        public DateTime TasteTime{ get; set; }

        /// <summary>
        /// Is this gum whith sugar
        /// </summary>
        public bool Sugar { get; set; }           

        /// <summary>
        /// Is Sticker Available
        /// </summary>
        public bool Sticker { get; set; }

        #endregion

        #region Methods        
        
        /// <summary>
        /// Be chewed by smn
        /// </summary>
        public void BeChewed()
        {
        }

        /// <summary>
        /// Stick to smth
        /// </summary>
        public void Stick()
        {
        }

        /// <summary>
        /// Change gum shape
        /// </summary>
        public void ReShape()
        {
        }

        #endregion

    }
}
